Update

Hey folks, Alex from XGR here. I just wanted to update you all on my recent time investment into the world of social media. I have a FacebookTwitter, and YouTube now and while posts are sometimes few and far between, I would like to invite you all to go like, follow, and subscribe to those pages if you are interested. I often post gaming related stuff on my Facebook page, be it things I find interesting, or upcoming events that will keep you in the know on all the latest the industry has to offer. My Twitter is brand new, and I’m looking forward to tweeting like the Donald Trump of video games. My Youtube has been around for several months and admittedly I haven’t had time to make many videos. It is where I will post video reviews adapted from what I write here.

In any case, I hope you all enjoy the content I am creating, and I would like to give a BIG THANK YOU to those already following and supporting me, I love you all. I am constantly trying to improve upon the content I create to give professional and astute opinions on the video games we all know and love. We are one big community, and I pride myself on being a part of it in any small capacity. Thank you all, peace!

Dead Cells Review

It is rare to find a gem, so masterfully crafted as Motion Twin’s Dead Cells. It is the epitome of an amazing game. More so if you own a Switch and want a game that you can jump in and out of on a whim, anywhere, any time. It is of the highest pedigree and should not be passed up no matter what platform you own. Metroidvania and Roguelike elements blend so delightfully to create one seamless whole that is far greater than the sum of its parts. In short, Dead Cells will have me chasing the proverbial dragon for many months to come. It is my introduction into the Roguelike subgenre, and I wouldn’t have it any other way.

The game revolves around the central, headless character, whose shtick is that he cannot die. Whether he likes it or not, he is constantly revived at the end of every run. A funny reminder of this is the stacks of dead bodies in the mutations room, presumably those of the fallen hero. This sets the stage for the narrative to intertwine with the fundamentals of the genre, making perfect sense to an otherwise nonsensical plot-hole that I can only assume most of its predecessors have fallen through. Again, this is the first Roguelike I have played, but I thought the gimmick was handled quite well while being a little tongue-in cheek.

The prisoner is on a mission to slay the king, who is likely to blame for his incarceration. As you roam the winding passages of the underground holding cells, it becomes clear that you are not alone down here. An outbreak, called the Malaise has made many sick; and worse, has turned some into horrible mutations that you must slay your way through to get to the next area. Along the way you will find little tidbits of story scattered here and there within holding cells and chambers that are stumbled upon seemingly at random. These mostly serve to emphasize the hardships that those residing underground have faced. It is not uncommon to randomly spot hanging corpses and putrid carcasses. It is all handled with a dark sense of humor however, often rewarding these finds with a drumstick or kebab to replenish a bit of health.

The game mechanics are also air-tight. Responsiveness in controls and abilities make the player feel powerful, allowing a skilled player to never miss a beat, and a rookie to feel like he could become a skilled player. A mishmash of rolls, double jumps, and a plethora of pick-up abilities all culminate in a delightful experience that remains unmatched. No other game has made me feel the way Dead Cells makes me feel. Like I can accomplish anything within this world, and if I can’t, I’ll have another go at it with little to no consequence. Sure, the Roguelike elements mean that many of the items and powerups will die with you, but the abilities that do carry over are enough to give a nice sense of progression. The cells as a currency was fine tuned to make you feel that no run is a wasted effort.

The games graphics and sound also add something indescribable to the experience. It is done in a pseudo-16bit art-style that is really nice to look at, with a wide range of color pallets that keep the game looking fresh, be it for a five-minute run or a 30 minute one. The music made me feel like I was in a dystopic world, often ramping up whenever a more difficult enemy or boss was standing before me. The sound effects too did not disappoint. Every swing of the sword that landed, or every twang of the bowstring felt satisfying and rewarding. Ultimately, the sound and art-style were handled perfectly and with fine craftsmanship.

This game is highly replayable on top of all that has been mentioned above. The whole point is to repeat playthroughs, progressing slowly at first, and faster when you get the hang of the game and can put in longer runs. The cells can be spent on a variety of abilities and weapons, and there is almost always something to strive for. The more desirable abilities will cost more cells, encouraging further playtime. This is one of those games that is just so hard to put down, and when it is put down, it is not too long before it is picked back up again. I cannot emphasize enough how fun this game is. A must own in any video game library. It’s a perfect game in my book.

Sound: 5/5

Gameplay: 5/5

Story: 5/5

Graphics: 5/5

Replay Value: 5/5

Total: 25/25 or 100/100

My Top 5 Most Anticipated Games of 2020

With 2020 around the corner it’s time to get hyped about new games scheduled to release within the year. With games like Animal Crossing: New Horizons and Ori and the Will of the Wisps marked in my calendar, it’s shaping up to be a very good year for video games. I’m tackling a very difficult question today. What should I spend my money on in 2020? If your answer is food and utilities, you’re wrong. Games, games, and more games are on my wishlist. So while I’m huddled around a garbage can fire with some of my besties, eating cold beans out of a can, you can bet I’ll be dreaming of the games in this list, trying to stay warm through happy thoughts alone. This is my top 5 most anticipated games of 2020! In order to make the cut, the game must have a definitive release date. So while I’m hopeful for a Metroid Prime 4 release this upcoming year, I’m reserving games like that for another topic. Here it is folks, coming to you live from the toaster I found while dumpster diving the other day, my top 5 most anticipated games of 2020.

5. Marvel’s Avengers. Release date: May 15, 2020

I am a huge superhero fan, largely inspired by the efforts of Marvel Studios’ cinematic universe. I’m actually a bigger fan of DC so you can throw tomatoes at my head throughout the rest of these ramblings. Regardless, I love Marvel superheroes so I was ecstatic when I heard there was going to be a full length game incorporating a killer line-up of Avengers characters. Sure, we had Ultimate Alliance, and while that was some mindless fun, a large scale superhero story is what I craved. Developed by Crystal Dynamics, the people behind those incredible Tomb Raider games, Marvel’s Avengers could conceivably be a contender for next year’s GoTY. It’s being published by Square Enix who are often involved in some quality projects, so I’m holding my breath for this one. If for no other reason than the possible ability to fly around as Iron Man. Bring it on Crystal Dynamics!

4. Ori and the Will of the Wisps. Release date: February 11, 2020

Ori and the Blind Forest was an amazing game with an excellent art direction. There were moments where my eyes watered to the point that I had to stand in the rain to hide my emotions from my girlfriend’s judging gaze. From the opening moments, that game tugged at the heartstrings of many who were fortunate enough to experience it. There is no doubt that the sequel will be just as powerful. With what is sure to be some quality of life improvements to gameplay that we’ve already seen, Ori will once again venture out into the world, traversing beautiful landscapes and fighting enemies using new abilities. From the trailer that was shown at E3 2019, we can see that this time around we will be facing huge enemies that cover a large portion of the screen. It appears that this new iteration will put weapons in Ori’s hands, like a bow, sword, and hammer among other things. With these new improvements to combat and movement, Ori and the Will of the Wisps is sure to be as fun (if not more so) as it’s predecessor. I’m waiting on this one with the excitement of a child waiting for Christmas in December.

3. Animal Crossing: New Horizons. Release date: March 20, 2020

I don’t know what it is about this franchise that makes me so giddy. Animal Crossing is essentially a town simulation and collectathon, and while those two things sound really boring, Nintendo makes it work somehow. This time around you’re on a deserted island as a certain sketchy raccoon convinces you (no doubt for monetary reasons) that this is the place to be. His goal is for you to be forever indebted to Nook inc. and should you not make payments in a timely manner, he will likely break your legs. From what we saw in the latest Nintendo Direct, it seems there are a plethora of new features to make life on the island much more bearable. One thing I’m excited about is the ability to make paths without having to lay down patterns. There’s a tool for that now! Another feature is the pole vaulting over rivers that probably warrants a gold medal at the Animolympics. I am super excited for this title; I played a lot of Animal Crossing (Gamecube) when I was a kid and have continued to play New Leaf into adulthood. There is no way I’m missing out on this one.

2. Cyberpunk 2077. Release date: April 16, 2020

I honestly don’t know much about Cyberpunk 2077 aside from what was shown in the cinematic trailer. It’s futuristic, cyborg sword arms and self-driving cars (we’re so close Elon!) make this game look soooo badass. Not to mention THE Keanu Reeves has a starring role in the game. That’s right, the nicest man on earth is involved with Cyberpunk, and it’s breathtaking. He is sure to add some star power and great acting to the project, which already looks to be something to talk about. All this coming from CD Projekt Red, the developers of one of the greatest games of the decade, the Witcher 3. With developers like this, it’s sure to be a high quality release. Obviously I’m jumping to conclusions, but can you blame me? The hype surrounding this title is the most I’ve seen in many years, so let’s hope the game lives up to it.

1. Resident Evil 3. Release date: April 3, 2020

The top spot on this list comes as no surprise to those of you who saw the number one game on My Top 5 Games of 2019. Resident Evil 3 will use many of the same assets as its predecessor, and if the Resident Evil 2 remake is any indication of the quality of this newer release, we’re in for a treat. I never had the chance to play Nemesis when it released way back in the day, but that only fuels my desire to play this remake. I thought Mr. X was the scariest thing on this planet, but move over big guy, because the Nemesis is busting through ceilings in search of S.T.A.R.S. members, who you unfortunately play as. I’ve always had a soft spot for the Resident Evil narrative, as laughable as some voice acting makes it out to be. The mansion incident, followed by a larger scale outbreak and the fears that accompany it just feels so (and forgive me for using this horrible, terrible, garbage word) EPIC! I just can’t wait for RE3 and April can’t come soon enough.

And that wraps up my list of games I absolutely need in my library this upcoming year. 2020 is bound to be a banger in the video game world. All the games listed above are coming out in just the first half of the year, which says a lot about how incredible 2020 is shaping up to be. There are many great titles that haven’t been mentioned, and such is the case when narrowing the lineup down to only 5 games. I’m curious though. What games are you most looking forward to? Let me know in the comments!